A GAME OF PARANOIA AND SURVIVAL IN A DRUGGED-OUT, DYSTOPIAN ENGLISH CITY
Discover the retrofuturistic city’s dark history as you play through the intertwined narratives of three quietly rebellious citizens of Wellington Wells. Each has their own strengths and weaknesses; they face their pasts, prepare for the future, and engage in activities that aren’t exactly status quo in this artificially-enthused society.
Set in retrofuturistic 1960s England, you will find a city ravaged by war and rebuilt by delusionally happy people. Everything appears joyful in Wellington Wells, including its roads, its people, and its omnipresent television personality: Uncle Jack! But, it’s actually a world on the brink of collapse. Come unveil its dark history, and discover how and why its residents came to be so beguilingly happy.
Play as three flawed characters who must contend with their own guilty pasts and connections to the mysteries surrounding Wellington Wells. Each has a unique storyline in which they interpret and react to the dramatic events around them. Hide, conform, or fight back as each of them encounters black comedy and dangerous hope as they try to make their way out of their city. Or play in Sandbox mode, and experience dozens of encounters with your very offbeat — and very English — fellow Wellies.
In We Happy Few, no two playthroughs are alike. While the citizens of Wellington Wells will always want to ensure that you’ve taken your Joy, the procedurally generated world will ensure that your experience with We Happy Few is different and unique. Wellington Wells is never quite like you remember it.
Customize your We Happy Few experience:
You’ve taken your Joy, but now it’s time to tear it all down in this final piece of handcrafted Season Pass content. Play as Victoria Byng, get a grip on her whip, and get the last word on the story of Wellington Wells. As Victoria reckons with her own withdrawals, the city slides deeper into Joy shortage and disorder. It’s always been Victoria’s duty to help keep things proper, but the closer she looks, the deeper the rot seems to run.
We All Fall Down climbs to the highest heights of We Happy Few gameplay yet:
Tour Wellington Wells at its absolute most dire
Crack the whip across the face of your foes in a snappy new take on combat
Or take the stealthy route with a shocking new dart gun
Take the high road as you climb across the rooftops in a new, stealthy spin on We Happy Few exploration
Stick it to the system swiftly – there’s no time for eating, sleeping, and crafting while the world falls apart
In this second piece of handcrafted Season Pass content, you play as Wellington Wells’ most beloved rock star, Nick Lightbearer, in a brand-new story! Heartthrob, artist, and personal trainwreck Nick Lightbearer is adored by legions of fans—until disaster strikes when a Nick-centric fan convention is plagued by a string of murders. When all signs point to him as the killer, how will he reconcile the disturbing overlap between his own blackouts and the killings?
Lightbearer adds fresh combat, puzzles, and more to We Happy Few:
Enjoy a new story full of sex, drugs, and rock n’ roll with a Wellington Wells twist
Check out new handcrafted environments such as Nick’s favorite Music Shop
Wield Nick’s Guitar or throw Golden Records to fend off fans & paparazzi with the power of music
Cut right to the rock – you’re busy enough being a star without adding eating, sleeping, and crafting to the mix
Trip your way through puzzles that’ll expand your mind
We Happy Few: Uncle Jack Live VR
We Happy Few: Uncle Jack Live VR is your chance to meet and work with Wellington Wells’ most prominent celebrity figure.
Help Uncle Jack produce an exceptional show by delivering only the happiest of news and ensuring Wellies everywhere remember to take their Joy. Get it now for free on PlayStation VR!
THE CHARACTERS OF WE HAPPY FEW
Alex Wyndham (ROME)
Utterly unremarkable, Arthur is a British everyman. As a mild-mannered “redactor” at the Department of Printing, Recycling and Archives, he is apologetic, self-effacing, and easily embarrassed. He wouldn’t warrant a second glance if he was sitting on a bench next to you… until the day he goes off his Joy, and gets chased out of his comfortable life in the Parade District into the abandoned Garden District.
Forced to live off the ”scraps of our former civilization,” Arthur must survive by scrounging, sneaking, and fighting in the ruins of Wellington Wells. He’s finally remembered what he’s been trying so hard to forget, and is now desperate to reunite with Percy, the brother he abandoned during the German Occupation.
And that means escaping Wellington Wells by any means necessary.
Charlotte Hope (GAME OF THRONES)
Wellington Wells’ fabulous “It Girl,” Sally is sparkling and witty, and wears the grooviest fashions better than any Wellette in the Village.
A brilliant chemist, she keeps the rich and powerful supplied with powerful concoctions that no mere pharmacist can make.
But Sally’s fabulousness is a front. She’s a survivor, wounded by her past. And she has secrets that would get her killed if they ever got out.
Fortunately, she has other drugs that she can use, affording her the means to escape detection, evade capture, and take down even the toughest of enemies.
Allan Cooke (ASSASSIN’S CREED: SYNDICATE)
Ollie’s a mad Scotsman whose only companion is an invisible friend. Holed up in the bombed-out train station, and beset by Wastrels, no one in town likes Ollie, and Ollie likes no one in town–especially jolly Uncle Jack, the only celebrity on TV.
Having worked for the General many years ago, Ollie is a trained soldier, but his memory has become a “church made of cheese, and all the congregation’s mice.”
It isn’t until Ollie discovers a dark secret about the Victory Memorial Camp that he finds renewed purpose in his life. But the more clues he discovers about the ongoing collapse of Wellington Wells, the more he realizes he might just be the only man capable of revealing the truth.
Since announcing We Happy Few, Compulsion Games has been building it with the help of the We Happy Few forum and Kickstarter communities. If you’d like to get involved, come join us on the forums or social media!
We acknowledge the financial support of the Government of Canada through the Department of Canadian Heritage (Canadian Music Fund) and of Canada’s Private Radio Broadcasters